​As we become who we are

26-11-2015

The other day I was enveloped in a nostalgic mood. And I decided to look in the old archives SteamPanic. This archive is already about four years. It was a time for generating ideas, selecting the direction of travel and the search for solutions to the mechanics of the game.

We looked at one another for mechanics, trying to combine Tetris with Bejeweled, parallel drawn graphics and a lot of laughing 😊 In general, we worked without a system, without technique, without a proven sequence. It was fun. Today, when the game is almost complete, the memories of the old design delivers incredible pleasure. Look at our first sketches.

About this blog

Hi, I'm Kirill, a lead game designer with more than 15 years of practice. I spend spare time on essays about this topic. Each won't take more than 5 minutes of your time.

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