The other day I was enveloped in a nostalgic mood. And I decided to look in the old archives SteamPanic. This archive is already about four years. It was a time for generating ideas, selecting the direction of travel and the search for solutions to the mechanics of the game.
The project #SteamPanic — it is field of continuous experiments and sharpening of details. In graphic execution we don't stop, until won't achieve an ideal look yet.
Итак, настала пора довести до ума логотип игры. Форму поменяли, сделали более похожей на кота, а уши не получились. Ищем варианты:
About this blog
Hi, I'm Kirill, a lead game designer with more than 15 years of practice. I spend spare time on essays about this topic. Each won't take more than 5 minutes of your time.
You can listen to my essay on Telegram or read more about our games and applications on Twitter.